#include "DBMaster.h"
//#include "../geometry/contour.h"
//#include "../geometry/polygon.h"
//#include "../geometry/grid.h"
#include <fstream>
#include <iostream>

int main()
{
	//map_obj map1;
	//cell_obj cell1;
	//MapSource2 XMLSource;
	//XMLSource.Start();
	//XMLSource.ReadData();
	DBMaster DBmast;
	//DBmast.Start();
	DBmast.ReadData("D:/shared/map012/data_storage/datainput.txt",1);
	//std::vector<int> cids;
	//cids.push_back(1);
	//map1=DBmast.GetData(cids);
	//DBmast.UpdateData(map1,cell1);
	//DBmast.WriteData("dataout.txt",1);
	return 0;
}